“Picks fights. Wins faster.”
Voltrick stands on two legs now and refuses to back down from anything, its wild quill-mane crackling with static whenever it locks eyes with a rival. The dark claws on its hands conduct electricity so well that a single swipe leaves glowing scratch marks in stone. It trains obsessively, and Keepers who can match its energy earn a loyalty that never shorts out.
Every hatch rolls its own within its Rift tier: Basic Rift 3-24, Premium Rift 13-28, Ultra Rift 20-30. Here's the range in motion.
Sum of all six AVs ÷ 180, so a hatched Voltrick lands between 10% and 100%. The top of that band is the collector's grail.
Species guide · #011
Voltrick is a uncommon electric-type Cromon: species #011 of the 120 collectible creatures of Cromon Quest, a creature-collection RPG on the Cronos blockchain. Stage 2/3, it fights in the Arena, expeditions, the Shadow Run maze and World Boss raids.
Attacking
Defending
One type chart, every game mode: the same multipliers decide an Arena fight, a World Boss raid and a maze encounter. The full type chart lists all ten.
Higher tiers roll rarer species, and far higher stats when a uncommon lands there. Prices are fixed in CRO on the minting page ; three copies of Voltrick plus a 10 CRO fee feed the Fusion Forge.
Every hatch rolls six aptitude values (3–30, inside its Rift tier band). Their sum out of 180 sets its perfection %: high rolls are the chase. As a uncommon species, Voltrick also holds up to 3 techniques at once.
In The Deeps, Voltaic Rift is the electric mine: 55% of its typed lanes roll electric, and a electric miner on one of them digs faster.
The line is lineage, not a recipe: Ampthorn is hatched from a Rift, never forged from Voltrick. Three Voltrick of the same rarity go into the Fusion Forge and come out as one Voltrick with stronger stats, for a 10 CRO fee. Cromons are forged, never evolved: the fuel Cromons are burned and the survivor keeps its species, its rarity and its Cromite boosts.
32 Voltrick have been hatched out of 3,679 revealed Cromons. Supply is not capped per species: what makes a uncommon scarce is the Rift odds above. Every one of them lives in its owner's wallet and can be traded on the open market.
Voltrick is a uncommon species: mint a Rift egg with CRO on Cronos: Basic Rift (37% uncommon odds), Premium Rift (30% uncommon odds), Ultra Rift (20% uncommon odds): or buy one on the in-game marketplace. Rift prices are fixed in CRO: Basic Rift 20 CRO, Premium Rift 50 CRO, Ultra Rift 150 CRO. Every new player also starts with 3 free starter Cromons.
Voltrick is a electric-type: it deals 1.5x damage to aqua and light Cromons, but only 0.75x against grass and crystal. The same type chart applies in the Arena, expeditions, the Shadow Run and World Boss raids.
Every hatched Voltrick rolls six aptitude values: HP, ATK, DEF, SPD, CRIT and RESOLVE. The Rift tier sets the range, so an AV lands between 3 and 30: Basic rolls 3-24, Premium rolls 13-28, Ultra rolls 20-30. Their sum out of 180 is its perfection percentage, which puts a hatched Voltrick between 10% and 100%.
Voltrick is a uncommon species: 37% of Basic Rift hatches land in the uncommon pool. The artwork is shared, but every NFT rolls its own stats, so high-perfection Voltrick are the true chase.
Voltrick sits in the middle of the line: #010 Spiklit then #011 Voltrick then #012 Ampthorn. Three Voltrick of the same rarity go into the Fusion Forge and come out as one Voltrick with stronger stats, for a 10 CRO fee. Cromons are forged, never evolved: the fuel Cromons are burned and the survivor keeps its species, its rarity and its Cromite boosts. The line is lineage, not a recipe: Ampthorn is hatched from a Rift, never forged from Voltrick.
32 have been hatched on Cronos so far, 0.9% of the 3679 revealed Cromons, which ranks Voltrick number 64 by scarcity out of the 120 species minted so far. Supply is not capped per species: it is the Rift odds that make a uncommon species scarce.
As a uncommon Cromon, Voltrick holds up to 3 techniques at once: that memory limit is a rarity perk, from 2 slots on a common species to 5 on a legendary one. Techniques are taught at the Dojo by opening a capsule (Basic, Premium, Ultra), then trained over time to raise their rank. A Cromon is busy in every other mode while it trains.